0.5.2C - Balance and bug fixes
The Fertile Crescent » Devlog
This update fixes a bug that could freeze the game, and comes with several balance changes.
Change Log 0.5.2C:
Balance changes
- Start with 40 food (up from 35) in multiplayer, EXPERIENCED and EXPERT.
- Heavy Spearman has 75 hit points (down from 85).
- Swordsman has 90 hit points (up from 75).
- Swordsman starts with 1 armour (down from 2).
- Axeman has 65 hit points (up from 60).
Bug fixes
- Fixed potential game crash error (was most likely to happen when controlling large groups of units).
- Updated equipment descriptions with correct unit names.
- Female villager carrying bricks no longer looks like she's carrying metal.
Files
The Fertile Crescent 0.5.2C Linux.zip 44 MB
Nov 26, 2019
The Fertile Crescent 0.5.2C Windows.zip 43 MB
Nov 26, 2019
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The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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