0.5.9B - Bug fixes and balance
Change log 0.5.9B
Improvements
- Games played on standard map works as well as on small map (see bug fixes for more)
- Improved how ranged units calculate distance to buildings to account for building size (as an example: an unupgraded bowman that is garrisoned in a watchtower will now reach slingers from all angels with its garrisoning bonus attack range)
- Revolter buildings no longer provide allies with LOS
- Added character limit to chat input in multiplayer room
Balance changes
- Heavy Axeman has 70 health (up from 65)
- Heavy Spearman has 80 health (up from 75)
- Swordman has 110 health (up from 105)
- Increased bonus vision and attack range for garrisoned units by 2
Bug fixes
- Fixed a problem that could happen when moving villager to a farm and then moving mouse cursor away from the farm before command was confirmed by server
- Fixed a problem that could happen when a unit tried to face a controller that no longer exists
- Fixed a problem where unit checking neighbour nodes for enemy units would only work on parts of the map
- Fixed a problem that would happen when turning into a revolter and your village center got destroyed
- Fixed two seperate and rare bugs that could cause error when unit tried to find path
- Fixed a problem with group leader pathfinding
- Fixed problems with fixed point maths that caused more problems with moving units and placing buildings the further away from the bottom of the map you executed the orders
- Fixed an error that could happen if a ranged unit was next to a building and the ranged unit started attacking the building
- Chat messages panel in multiplayer room now scrolls correctly from bottom to top
- No more "blinking units" in fog of war
- Tribe shadow no longer shows through fog of war
Files
Get The Fertile Crescent
The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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