0.5.9C - Bug fixes
Change log 0.5.9C
Improvements
- If a villager is ordered to construct a building and the building is constructed by the time the villager reached the building the villagers will now look for nearby buildings that needs construction when reaching building
- Villagers who have constructed a building will in addition to looking for other buildings to construct in close proximity now also look for buildings that need repairing
- Villagers who has repaired a building will now look for other buildings in close proximity to repair as well
Bug fixes
- Fixed that Watchtowers could only be damaged by ranged units from below
- Fixed a bug that would happen if placing a building on a top of a villager harvesting a resource that was destroyed by the time the villager moved off from the building
- Fixed that a player who turned into revolter and had villager production paused would continue training villagers trained by error, and this would eventually cause a crash
- Fixed a crash that could happen when attack moving
- Fixed a problem with group leader pathfinding that would cause the game to crash
Files
Get The Fertile Crescent
The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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