0.5.9C - Bug fixes
Change log 0.5.9C
Improvements
- If a villager is ordered to construct a building and the building is constructed by the time the villager reached the building the villagers will now look for nearby buildings that needs construction when reaching building
- Villagers who have constructed a building will in addition to looking for other buildings to construct in close proximity now also look for buildings that need repairing
- Villagers who has repaired a building will now look for other buildings in close proximity to repair as well
Bug fixes
- Fixed that Watchtowers could only be damaged by ranged units from below
- Fixed a bug that would happen if placing a building on a top of a villager harvesting a resource that was destroyed by the time the villager moved off from the building
- Fixed that a player who turned into revolter and had villager production paused would continue training villagers trained by error, and this would eventually cause a crash
- Fixed a crash that could happen when attack moving
- Fixed a problem with group leader pathfinding that would cause the game to crash
Files
Get The Fertile Crescent
The Fertile Crescent
Captivating reimagining of classic base-building RTS set in the Bronze Age.
Status | Released |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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