0.6.2.3 - Balance and bug fixes
This update was also meant to be part of a larger walls and siege units content update. However, since we had to address an important out of synch bug, that could happen in multiplayer games with more than 2 players (after one player had been defeated), we decided to upload this sooner than later!
You'll especially notice that all buildings have gotten their hit points tweaked for the upcoming siege units. Hopefully this doesn't make upgraded Watchtowers too powerful before siege units are introduced! :D
Change log 0.6.2.3
Improvements
- Updated construct watchtower button art
- Updated garrison command button art
- Updated Village Center art
Unit balance changes
- Heavy Spearman attack damage increased to 6 (from 5)
- Light Axeman costs 25 food and 0 wood to train (from 25 food and 10 wood)
- Light Axeman melee attack damage reduced to 4 (from 5)
- Slinger costs 25 good and 0 wood to train (from 25 food and 5 wood)
- Scout costs 25 food (from 15 food)
- Scout training time increased to 15s (from 12s)
Building balance changes
- Village Center hit points increased to 900/1125 (from 600/750)
- Resource camp hit points decreased to 180/225 (from 215/250)
- Dwelling hit points increased to 150/185 (from 100/125)
- Granary hit points increased to 350/430 (from 230/290)
- Barracks hit points increased to 420/525 (from 260/290)
- Archery hit points increased to 360/450 (from 210/260)
- Furnace hit points increased to 360/475 (from 230/290)
- Watchtower hit points increased to 210/260 (from 140/175)
Bug fixes
- Fixed a potential out of synch error in team games
- If you place a building on any unit that can't find a path away from it, then the building will be immediately destroyed
- Corrected selected object indicators
Get The Fertile Crescent
The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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