0.6.4.2 - Bug fixes
Change log 0.6.4.2
Improvements
- Villager that has repaired a building will only look for nearby buildings to repair and not construct
- Villager that has constructed a building will only look for nearby buildings to construct and not repair
- Moved farm taken indicators to center of farm sprite
Balance changes
- Trees have 30 wood (up from 25)
- Villagers chop wood 20% faster (base wood harvest difficulty 75 -> 60)
Bug fixes
- Game no longer crashes and goes out of synch when someone are defeated in a multiplayer match with more than 2 players
- Fixed an exception that could crash the game
- Fixed a rare case when placing a building next to a villager that was assigned to construct the building would make the villager idle instead of constructing it
Get The Fertile Crescent
The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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