0.6.4.5 - Bug fixes


Change log 0.6.4.5

Improvements
- Added multiplayer desync to analytics so we can track them

Bug fixes
- Fixed a crash introduced in 0.6.4.2
- Fixed a case that could lead a villager to never get to destination to construct or harvest if a group of units was around and target was close to villager position
- Fixed a possible case that could crash the game when a unit informed waves AI about a player attack

Get The Fertile Crescent

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