0.6.5.1: Setting for smart unit selection and bug fixes
The Fertile Crescent » Devlog
Change log 0.6.5.1
Improvements
- Added setting to enable or disable smart unit selection: when enabled civilian units are culled from selection box if any military units are overlapping selection box
Bug fixes
- While creating selection box and holding shift, the game will no longer add units that are already selected twice
- Fixed a problem with culling civilian units when smart selection was enabled that meant that maximum selected units was not selected even though selection box overlapped with them all
- Correct team color on village improvement buttons in village improvements tree
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The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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