0.6.7.1 - Minor bug fixes and balance changes
This is a minor patch that fixes a few bugs and makes some minor tweaks to balance.
Don't get fooled by the version number. Going from 0.6.6.0 to 0.6.7.1 was a mistake. :)
Change log 0.6.7.1
General improvements
- Updated Heavy Axeman icon
Balance changes
- Units deal x2 siege damage to buildings in construction
- Bronze Armor adds 2 armour to Swordsman (from 3)
- Bronze Armor costs 150 metal and 100 wood (from 125 metal and 75 wood)
- Priest generates 0.3 knowledge (from 0.2)
- Scribes upgrades priest knowledge generation by x2 (from x3)
Bug fixes
- Buildings can now be damaged while they are under construction
- Fixed that Light Axeman shield is not always showing in animations
- Corrected attack sounds for male and female melee attacks
Get The Fertile Crescent
The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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