0.6.7.3 - Minor bug fixes and balance changes
The Fertile Crescent » Devlog
Change log 0.6.7.3
General improvements
- Using TCP protocol instead of secure-UDP to be 100% sure of reliable connections during multiplayer games
Balance changes
- Wall takes 6 manpower seconds to construct (from 8)
- Wall costs 5 bricks (from 10)
Bug fixes
- After constructing clay pit and gathering bricks upon delivery villager will no longer find a fruit tree to pick instead
- Fixed some potential out of sync cases
- Fixed hotkey for garrisoning watchtower command
- Fixed wrong angle on gates
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The Fertile Crescent
Real Time Strategy game set during the Bronze Age in the Ancient Near East.
Status | In development |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
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