0.4.4 - Balance and Minor Changes
This update comes mainly with balance changes and several minor improvements and changes.
Change log 0.4.4
Balance Changes
- Swordsman cost changed to 45 wealth and 15 metal (from 35 wealth and 25 metal)
- Swordsman siege damage reduced to 3 (from 5)
- Slinger movement speed reduced to 340 (from 360)
- Axeman cost changed to 25 wealth and 5 wood (from 25 wealth)
- Axeman health reduced to 190 (from 210)
Improvements
- Villager now repairs 5 hp per second (down from 50 hp per second)
- Unit stats now shows damage that each hit deals instead of damage per second
- Updated art for Resource Camp
- If open, tech tree now closes when victory or game over panel pops up
Misc
- Updated description of Bowman, Slinger and Javelin Thrower
- New menu background
- Due to issues we can't figure out, we've disabled LARGE map size in single player for now
Files
Get The Fertile Crescent
The Fertile Crescent
Captivating reimagining of classic base-building RTS set in the Bronze Age.
Status | Released |
Author | LincRead |
Genre | Strategy |
Tags | 2D, ancient, bronze-age, Isometric, Multiplayer, Pixel Art, Real time strategy, Unity |
Languages | English |
More posts
- TFC is exiting Early Access into 1.0 on SteamJun 04, 2024
- TFC: The Fertile Crescent is EA on Steam!Mar 30, 2022
- Game Trailer!Dec 08, 2021
- Steam Multiplayer Demo and Tournament!Nov 16, 2021
- 0.6.8.5 - Video Development Blog, Balance and Bug fixesNov 08, 2021
- 0.6.8.4d - Minor maintenanceOct 10, 2021
- 0.6.8.4b - Minor maintenanceSep 30, 2021
- Steam page announcement (with link!)Sep 21, 2021
- 0.6.8.4 - Reworked wall and watchtowerSep 13, 2021
- The future of TFC: The Fertile CrescentAug 30, 2021
Comments
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Sounds good.